Offered Occasionally
Course Units: 1
Description:
This course covers all aspects of 3D game development using a game development engine. The topics include modeling, scripting, light, camera, collisions/ physics, audio, character animation, terrain, shadows, and deployment.
Prerequisite notes: CSC 230, CSC 270, and MAT 127, each with a grade of C or higher.
Required for major/minor: None
Option for major/minor: Computer Science Major, Computer Science Minor